/config/default_dynocap_v2.json
/config/default_rustycap_v2.json
breakable
- By default dynocaps will stop working when at max damage. This makes them break
- damage > 0 required for this to work
fixed_size
- size is locked as max_width, max_height, max_depth
fixed_color
- color locked to default_code
3dmodel
- enables the 3d in hand model
requiresEmptyArea
- requires the the area where a dynocap is being placed is empty
- without this blocks in the area will be deleted unless they are in preventOverrideBlocks
usableInAdventureMode
- allows the dynocap to be used in adventure mode
canMakeDynoWorld
capturesEntities